Research Areas
My research works towards closed-loop control architectures combining human visual, tactile, and command streams with reactive robotic agents. Click on any card below to explore structural diagrams and technical deep-dives.
Bilateral Teleoperation
Designing zero-lag human-in-the-loop manipulation systems utilizing visual-force overlays over varying latency networks.
Explore Details →Vision-based Control
Integrating sub-millisecond visual servoing loops on hardware accelerators (FPGA/GPU) for autonomous navigation.
Explore Details →Haptic Feedback
Developing force and texture rendering algorithms for master joysticks, restoring physical sensations to the operator.
Explore Details →Robotic Hands
Kinematic synthesis of multi-fingered dexterous grippers carrying dense piezoresistive tactical skin grids.
Explore Details →Quadruped Locomotion
Training model-free gait adaptation policies using GPU parallel simulations to tackle loose and variable terrains.
Explore Details →Digital Twins
Designing dual-directional synchronization structures coupling physical ROS2 state controllers to real-time WebGL engines.
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