Research Areas

My research works towards closed-loop control architectures combining human visual, tactile, and command streams with reactive robotic agents. Click on any card below to explore structural diagrams and technical deep-dives.

Bilateral Teleoperation

Designing zero-lag human-in-the-loop manipulation systems utilizing visual-force overlays over varying latency networks.

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Vision-based Control

Integrating sub-millisecond visual servoing loops on hardware accelerators (FPGA/GPU) for autonomous navigation.

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Haptic Feedback

Developing force and texture rendering algorithms for master joysticks, restoring physical sensations to the operator.

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Robotic Hands

Kinematic synthesis of multi-fingered dexterous grippers carrying dense piezoresistive tactical skin grids.

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Quadruped Locomotion

Training model-free gait adaptation policies using GPU parallel simulations to tackle loose and variable terrains.

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Digital Twins

Designing dual-directional synchronization structures coupling physical ROS2 state controllers to real-time WebGL engines.

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Digital Twin Simulation

Twin Dashboard